A fully procedural tactile floor tile material created entirely inside Blender — no image textures used.
This is one of many materials I'm building as part of my growing procedural material library. My goal is to create a collection of clean, customizable, and production-ready assets that can be used in architectural visualization, environment art, game development, and product visualization workflows.
Because it's 100% procedural, every detail remains editable and scalable without losing quality. You can easily adjust colors, roughness, wear, spacing, and overall appearance to fit your own project.
✨ Features:
• Completely procedural (no texture images)
• it has real displacement.
• Fully customizable parameters
• Infinite resolution
• Lightweight and reusable
• Suitable for ArchViz, game environments, and renders
• Part of a larger collection of procedural materials I'm continuously expanding
And the best part: it's completely FREE on my BlendKit profile.
👉 Download it here: